GameChanger: Fantom Fathom Solves Virtual Reality Motion Sickness With Software Only


GameChanger: Fantom Fathom Solves Digital Reality Movement Illness With Software program Solely

“Official Launch of Hyper-Dash Technology and Its First Game, APEX Tournament, at PAX West”

Fantom Fathom (FF), a Digital Reality (VR) software options firm, might be debuting the world’s first VR algorithm that solves VR-induced nausea. This patent pending know-how, titled Hyper Sprint, will launch alongside the primary fast-paced multiplayer sport created to put it to use, APEX Match (AT). The know-how and sport might be featured at PAX West in Seattle on September 1, 2017. FF might be situated within the VR Village on the 4th ground of the Westin resort at sales space VRB9.



Fantom Fathom’s revolutionary locomotive system, Hyper Sprint, solves VR illness with software only by matching participant’s precise actions to their character’s virtual actions.  With out a controller or gesture input, users management their in-game actions by shifting their center of gravity. For the primary time in VR, gamers will capable of transfer round with excessive velocity and soar extremely high with out the danger of VR-sickness as a result of Hyper Sprint matches their sense of stability with their in-game movement.

“We began the process to solving this problem by interviewing and observing participants playing VR games that made them dizzy,” stated CEO and Founder, Douglas Liang. “After deriving that the core problem of VR sickness is caused by visual and sensory dissonance, we started brainstorming on every angle, speed, input, output, designs, and mechanics. We reiterated this process with over hundreds of Concept Solutions before honing in on what we finally have today.”


“Considering motion sickness represents the largest obstacle in virtual reality, the launch of this technology is one of the greatest advancements for the VR gaming space,” defined CMO Cynthia Salarizadeh. “We hope to see the VR industry open up to increased investment and player participation after the industry gets its hands on this algorithm. Our confidence in its game changing ability is unparalleled.”

APEX Match, the primary sport to make the most of the Hyper Sprint know-how, is a multiplayer (6v6) team-based shooter much like Overwatch ( in VR. Impressed to be MOBA in FPS, gamers will have the ability to select and improve weapons strategically and groups will advance or lose territory on the finish of every spherical till one facet takes full management of all levels.

AT would be the first FPS (First Individual Shooter) in VR that additionally efficiently employs the three core parts of the world’s hottest games: quick paced motion, strategic positioning, and open world roaming. The know-how is agnostic and can work on any VR platform, together with Vive, Oculus, PSVR, and smartphone VR. Will probably be available for buy later this fall on the Steam Store.

Fantom Fathom might be licensing their know-how through SDK and patent royalty to different gaming corporations and VR industries, together with healthcare, engineering, and actual property.

About Fantom Fathom:

Fantom Fathom (FF) was based by seasoned avid gamers and software builders and is headquartered in Los Angeles, California. The FF group made it their mission to resolve VR-sickness. They succeeded with their proprietary, patent pending software, Hyper Sprint, that matches user motion to in-game movement, ridding the inner-ear of dissonance that causes motion-sickness. For extra info on the know-how, the APEX Match sport or any licensing questions, please contact

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